Asset Logger
A downloadable tool for Windows
Asset Logger is a lightweight tool built for indie game developers who need a fast, reliable way to document game assets for Platform submissions. It collects platform, usage, creator, and license information, then exports everything into a clean, submission‑ready CSV file.
Overview
Steam requires developers to provide clear documentation of every third‑party asset used in their game. Asset Logger streamlines this process by guiding you through each required field, validating your inputs, and generating a structured CSV that can be dropped directly into your submission package.
This makes Asset Logger ideal for:
- Indie developers preparing Steam submissions
- Teams tracking asset usage across levels or scenes
- Solo devs who want clean documentation without spreadsheets
- Anyone who needs a simple, repeatable asset‑logging workflow
The tool runs entirely in the console, keeping the process quick, focused, and distraction‑free.
Why Asset Logger?
Manually tracking assets in spreadsheets is slow, error‑prone, and easy to forget. Asset Logger solves this by:
- Prompting for every required field
- Ensuring consistent formatting
- Preventing duplicate or missing entries
- Confirming each asset before saving
- Exporting everything into a clean CSV
- Supporting multiple assets in a single session
Instead of juggling documents or re‑typing the same fields, you get a guided workflow that guarantees accuracy.
Core Features
Guided Asset Entry
Asset Logger walks you through each required field:
- Platform (e.g., Fab, Unity Store, Unreal Marketplace)
- Location in game
- Usage in game
- Asset name
- Asset creator
- License type
Confirmation Step
After entering an asset, the tool displays a formatted summary and asks:
Is this correct? 1: Yes 2: No
This prevents incorrect or incomplete entries from being saved.
Multi‑Asset Support
After each entry, you can choose:
Do you have more assets? 1: Yes 2: No
Asset Logger continues collecting until you're done.
CSV Export
All assets are exported into a clean, comma‑separated file with the following structure:
- Platform,Location,Use,Asset Name,Asset Maker,License Type
Perfect for Platform’s documentation requirements.
File Safety
If the CSV already exists, Asset Logger will warn you and ask whether to overwrite it, preventing accidental data loss.
Example Workflow
Platform: Fab Asset Location (in Game): Main Level Asset Use (in Game): Rocks Asset Name (on Platform): Modular Rock Pack Asset Maker (on Platform): Rocker License Type: Professional Is this correct? 1: Yes 2: No Do you have more assets? 1: Yes 2: No If the file already exists: File Already Exists Do you want to overwrite it? 1: Yes 2: No
Output Example
------Results------ Platform,Location(in Game),Use(in Game),Asset Name(on Platform),Asset Maker(on Platform),License Type 1: Fab,Main Level,Rocks,Modular Rock Pack,Rocker,Professional
Summary
Asset Logger is a simple, fast, and reliable tool for documenting game assets during Steam submissions. By guiding developers through each required field and exporting everything into a clean CSV, it removes the stress and guesswork from asset compliance.
Requires: C++23
| Published | 11 hours ago |
| Status | Released |
| Category | Tool |
| Platforms | Windows |
| Release date | 1 day ago |
| Author | Mad Tea Party Development |
| Tags | 2D, devtool, GitHub, No AI, tool |
| Average session | A few hours |
| Inputs | Mouse |
| Accessibility | Color-blind friendly, High-contrast |
| Links | GitHub |
Purchase
In order to download this tool you must purchase it at or above the minimum price of $9.99 USD. You will get access to the following files:



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